Online gaming emerging as a viable source of income in India, shows study


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JUN 28, 2023

Online gaming emerging as a viable source of income in India, shows study

83% of respondents consider gaming as either a primary or secondary source of income, according to the study

According to a recent study, online gaming has already become a source of income for around 83 per cent of gamers in India. This is a significant increase from previous years when gaming was seen as more of a hobby than a career.

The study conducted by Egamers and Players Welfare Association (EPWA), the Centre for Justice through Technology (CJT), Vinayaka Mission's Law School, and Research Foundation-DU Chennai explored the attitudes and preferences of gamers in India. It also shared important data on required skills, family and social support, professional gaming, and the impact of regulations.

83 per cent of respondents consider gaming as either a primary or secondary source of income, according to the study. Out of this, 39 per cent consider gaming as their primary source and 44 per cent see it as a secondary source. The study also found that gamers who practice gaming regularly are more likely to earn a higher income.

The study was conducted through in-depth interviews with casual and professional gamers, including online fantasy sports players from across the country.


The study found that puzzles, board games, and adventure sports are the most popular online games in India. AAA games are the preferred choice for gamers aged 16-25, while seasoned players gravitate towards poker, rummy, carrom, and puzzles. AAA games are high-budget, high-profile video games produced by large publishers. They are typically known for their high-quality and immersive gameplay.

This new gaming segment, Paid Competitive Gaming (PCG), is set to reach $16 billion by 2024, according to a recent report by Newzoo and MPL.

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